GIANTS Engine 10 improvements for Farming Simulator 25

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GIANTS Engine 10 improvements for Farming Simulator 25

GIANTS Engine 10 improvements for Farming Simulator 25


GIANTS Engine 10!

Some interesting Engine updates coming out of FarmCon24. A new generation bringing a more immersive experience to Farming Simulator 25. Distance Fog, dynamic weather effects, ground deformation, and more.

Improved Fog

  • Non-uniform density
  • Dynamic accumulation in valleys, water
  • Changing with weather, time of day.
  • Volumetric lighting with sun shadows
  • God rays
  • Volumetric lighting for local lights
  • Vehicles, street lamps, etc
  • Dynamic Shadows

  • Cloud shadows
  • Fully dynamic based on actual clouds
  • Shadows of the vehicle lights
  • Merged shadows lights

Weather Effects

  • Rain effects on vehicles
  • Water droplets on machines
  • Tire color darkens when wet
  • Sticky mud on the tires
  • Unlike dirt, reduced when driving
  • Improved rain visuals
  • Rain splashes
  • Vehicles

  • Interactive water simulation
  • Clear coat layer
  • Terrain

  • Higher terrain resolution (1m), runtime compression
  • Displacement mapping (12,5cm)
  • Displacement mapping for fields
  • Influences physics simulation
  • Dynamically adjusted from tires and gameplayâ
  • Performance

  • Double-sided rendering
  • Fewer vertices for thin objects
  • Geometry size compression
  • Automatic internal compression reduces vertex data
  • Example data size: Giants Engine v10 reduces geometry size from 8MB to 4.5MB
  • Reduces slot count
  • Virtual texturing for terrain: 1mio x 1mio pixels, stored in 4-16k textures
  • Cheaper terrain rendering (especially displacement and parallax mapping)
  • Projected decals
  • No geometry for streets

 



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